Dylan DiPalma IT201-018 Project 3

  1. Feature 10: Choose a shooter
    1. Input: UI dropdown menu
    2. Output: The chosen shooter prefab is spawned and follows the cursor (slingshot or blaster)
  2. Feature 11: Target animations
    1. Input: Keyboard keys 0-3 (and at start)
    2. Output: Targets begin playing the chosen animation (0 = None, 1 (at start) = pulse, 2 = flash, 3 = morph)
  3. Feature 12: Shooter animations
    1. Input: Left or right click
    2. Output: Blaster/slingshot plays a loading/pullback animation when holding button, then plays shooting animation when button is let go. Projectile is shot at the end of this shooting animation
  4. Extra feature 13: Show/hide directions
    1. Input: UI toggle button/checkbox
    2. Output: Shows or hides the directions on the UI sidebar
  5. Extra feature 14: Timer speed up
    1. Input: Hold right click on timer
    2. Output: Timer speed increases to 3x, timer moves faster
StatusReleased
PlatformsHTML5
AuthordddNJIT
Made withUnity